﻿{
	-- = 半月剑法1级,
	iconID = 2,
	desc = Lang.Skill.s2L1Desc,
	singTime = 0,
	cooldownTime = 0,
	actions = { 
            { act = 0, effect = 10010, sound = 1, delay = 0, wait = 0 }, 
	},
	actRange = { 
            --主目标的伤害
            {
 


            xStart = 0,
            xEnd = 0,
            yStart = 1,
            yEnd = 1,
            rangeType = 2,
            rangeCenter = 1,
            acts = {
                {
 


                    conds = {
                    { cond = 13, value = 1, },
                    },
                    results = {
                    { mj = 0, delay = 100, timeParam = 1, type = 3, rate = 10000, value = 0 },
                    {mj=0,delay=0,timeParam=200,type=20,id=2,value=1,vt=0},
                    },
                    specialEffects={    },
                },
            },
            },
            --周边伤害
            {
 


            xStart = 1,
            xEnd = 0,
            yStart = 0,
            yEnd = 0,
            rangeType = 5,
            rangeCenter = 1,
            acts = {
                {
 


                    conds = {
                    { cond = 13, value = 1, },
                    { cond = 20, value = 2, },
                    },
                    results = {
                    { mj = 0, delay = 100, timeParam = 1, type = 3, rate = 5000, value = 0 },
                    {mj=0,delay=0,timeParam=200,type=20,id=2,value=1,vt=0},
                    },
                    specialEffects={    },
                },
            },
            },











































            --删除标记
            {
 


            xStart = -2,
            xEnd = 2,
            yStart = -2,
            yEnd = 2,
            rangeType = 3,
            rangeCenter = 1,
            acts = {
                {
 


                    conds = {
                    { cond = 13, value = 1, },
                    { cond = 19, value = 2, },
                    },
                    results = {
                    {mj=0,timeParam=1,type=21,delay=0, id=2,vt=0},
                    },
                    specialEffects={    },
                },
            },
            }, 
	},
	trainConds = { 
            { cond = 1, value = 15, consume = false },
 
	},
	spellConds = { 
            { cond = 8, value = 2, consume = true },
            { cond = 13, value = 1, consume = false }, 
	},
},